Pages: 1 2 3 4 5 6 7 [8] 9 |
141. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Mikron Alexarr wrote: Dominus Alterai wrote: So, I've been reading this forum since yesterday and so far, this is the TL;DR version: -POCO in null is a decent idea, stay with it -POCO in low-sec is NOT, I repeat, NOT a good idea, as illustr...
- by Dominus Alterai - at 2011.10.19 16:21:00
|
142. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Manssell wrote: Mograthi wrote: CCP Omen wrote: You have some cool ideas but why do you assume the larger corporation won't tolerate you? Do people hate money all of a sudden? On a serious note, do you actually think they are more lik...
- by Dominus Alterai - at 2011.10.19 16:15:00
|
143. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
I know I've said before (along with a few others) that I'll be selling my PI alts. Never mind that... I've just sat down and actually crunched the numbers on projected price increases and shifts of resources. High-sec PI will still be profitable...
- by Dominus Alterai - at 2011.10.19 16:08:00
|
144. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Mograthi wrote: CCP Omen wrote: You have some cool ideas but why do you assume the larger corporation won't tolerate you? Do people hate money all of a sudden? On a serious note, do you actually think they are more likely to disallow you...
- by Dominus Alterai - at 2011.10.19 15:53:00
|
145. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
So, I've been reading this forum since yesterday and so far, this is the TL;DR version: -POCO in null is a decent idea, stay with it -POCO in low-sec is NOT, I repeat, NOT a good idea, as illustrated by the dozens of issues that people already br...
- by Dominus Alterai - at 2011.10.19 15:30:00
|
146. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Kassasis Dakkstromri wrote: Absolutely need a search function for POCO's - and I really hope CCP Omen you guys had the for sight to prepare that too? Cause here's the scenario: - Corp places Low Sec Temperate / Barren POCO(s) - Corp camps Low...
- by Dominus Alterai - at 2011.10.19 06:28:00
|
147. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
White Sharisa wrote: I really do see this as a concern from someone like me that does PI in lowsec, sure call this a PI is broken rant if you like if not read on. I don't mind that you are making these changes in an attempt to make lowsec more ...
- by Dominus Alterai - at 2011.10.19 06:26:00
|
148. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Mara Rinn wrote: Hilisis wrote: PI in low sec. will get ass raped by PvP corps moving into 100% tax people. Which PvP corp will be more successful in low sec: the ones putting 100% tax on customs offices, or the ones putting a 10% tax on ...
- by Dominus Alterai - at 2011.10.19 05:30:00
|
149. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Cailais wrote: Helothane wrote: Cailais wrote: Helothane wrote: So those who belong to an NPC corp cannot extract from planets in low sec, unless someone else has set up a customs office at that planet and allows other corps to use it?...
- by Dominus Alterai - at 2011.10.18 23:06:00
|
150. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
I love how they're gonna roll out with this anyway even though so many possible game breaking mechanics were brought up. And as for the people saying that alliances won't blockade planets, they already do this with asteroid belts. I don't see any...
- by Dominus Alterai - at 2011.10.18 22:33:00
|
151. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Smoking Blunts wrote: so this is the start of your dust-eve link? fighting over pos fuel...lmfao i gave up smoking weed a while ago, but can you pass round whatever you have been smoking at the CCP office please, cos id bet its some good ****...
- by Dominus Alterai - at 2011.10.18 17:49:00
|
152. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Rek Seven wrote: Dominus Alterai wrote: Rek Seven wrote: Holy One wrote: Well thats the end of PI for me then. I cba with all that bollocks. I did/do PI because it represents the least waste of my time for the most return. I guess I'l...
- by Dominus Alterai - at 2011.10.18 17:43:00
|
153. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Rek Seven wrote: Holy One wrote: Well thats the end of PI for me then. I cba with all that bollocks. I did/do PI because it represents the least waste of my time for the most return. I guess I'll just go do incursions like everyone else. ...
- by Dominus Alterai - at 2011.10.18 17:38:00
|
154. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Mikron Alexarr wrote: Go look at the old forums and you'll see what a threadnaught was. Too many people these days ignore the forums. That combined with the fact that most threads get locked before they get too out of hand makes for relatively ...
- by Dominus Alterai - at 2011.10.18 17:35:00
|
155. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Holy One wrote: Well thats the end of PI for me then. I cba with all that bollocks. I did/do PI because it represents the least waste of my time for the most return. I guess I'll just go do incursions like everyone else. Anyone want to buy 5...
- by Dominus Alterai - at 2011.10.18 17:33:00
|
156. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
CCP Omen wrote: That's not our intention, if you are a small corp you are very much the focus of this. But honestly, what if a large alliance takes control of a CO and charge you 9% tax? Isn't that fine? they provide the service, you pay for it...
- by Dominus Alterai - at 2011.10.18 17:12:00
|
157. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Chaos Incarnate wrote: No. The offices already have so much HP and long enough timers that no one in their right mind is going to bother with them. Increasing it further is just going to make it even worse. Apparently you've never seem the ...
- by Dominus Alterai - at 2011.10.18 17:06:00
|
158. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Mikron Alexarr wrote: The overwhelming feeling I'm getting from this thread is: "Have you thought this through all the way?" Please don't take this the wrong way. We do like the spirit of the feature. We the players simply feel this new featur...
- by Dominus Alterai - at 2011.10.18 16:57:00
|
159. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
So, I have a few (a lot?) of concerns about this. 1.) As other people have said, the PI market will reach absurd prices, at least in comparison to what they are now, meaning all items that use "planet poop" will also increase, such as towers, SB...
- by Dominus Alterai - at 2011.10.18 16:36:00
|
160. Weirdest/Ballsiest/Stupidest thing you've done in Eve - in EVE General Discussion [original thread]
I set up a POS in a hostile WH....while being under attack. I took down that same POS, while STILL under attack. The best part? I never lost a ship.
- by Dominus Alterai - at 2011.10.05 19:40:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 |
First page | Previous page | Next page | Last page |